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UBISOFT NEXT 2025-2026
MODELING & TEXTURE ART
This is my first project of 2026, participating in the Ubisoft NEXT competition for the role of 3D Art. This year's prompt was "The Secret Entrance". I tried to include a blend of hard surface and organic modeling in my scene. All textures were hand crafted, and designed by me. No AI tools or AI Assisted software was used in any of the 3D models and texture designs you see below. However, to view some of my texture work with AI software in other projects, please visit my Leonardo.AI submission for their Imagination Fund grant program.
WATCH SCENE VIDEO

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VIDEO SCREENSHOTS












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PROP BREAKDOWN




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MATERIAL DESIGNS
EGYPTIAN WALL HIEROGLYPHICS - TEXTURE

BASE
NORMAL
ROUGH
HEIGHT

MATERIAL RECIPE

EGYPTIAN FLOOR - TEXTURE

BASE
NORMAL
ROUGH
HEIGHT

MATERIAL RECIPE

PHAROAH'S JAR - TEXTURE

BASE
NORMAL
ROUGH
MASK

MATERIAL RECIPE

HIGH TO LOW POLY TEXTURE BAKING



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