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ANGELA
3D ART - FULLY MODELED SCENE
This is a 3D diorama I rendered in Unreal Engine 5, and fully modeled using 3Ds Max, Zbrush, along with Substance Painter for texturing. I also curated and assembled a second version of the scene using AI generated assets to showcase the useful ways AI tools can be used to create game scenes.
SCREENSHOTS
FULLY HUMAN MODELED SCENE






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SHORT CLIPS



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TURNAROUND SHOTS - HUMAN MODELED

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WIREFRAME VIEW - HUMAN MODELED


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ANCIENT ROCKS - HUMAN MODELED




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AI GENERATED IMAGES - USING MODEL POSE















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AI WORK PROCESS
USE ORIGINAL SCREENSHOT AS REFERENCE, THEN GENERATE WITH AI

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AI GENERATED ASSETS - SECOND SCENE


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