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ANGELA

3D ART - FULLY MODELED SCENE

This is a 3D diorama I rendered in Unreal Engine 5, and fully modeled using 3Ds Max, Zbrush, along with Substance Painter for texturing. I also curated and assembled a second version of the scene using AI generated assets to showcase the useful ways AI tools can be used to create game scenes.

SCREENSHOTS
FULLY HUMAN MODELED SCENE

SHORT CLIPS

TURNAROUND SHOTS - HUMAN MODELED

WIREFRAME VIEW - HUMAN MODELED

ANCIENT ROCKS - HUMAN MODELED

AI GENERATED IMAGES - USING MODEL POSE

AI WORK PROCESS
USE ORIGINAL SCREENSHOT AS REFERENCE, THEN GENERATE WITH AI

AI GENERATED ASSETS - SECOND SCENE

© Majed Al Saied 2025

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